Firefighting Simulator Announcement

astragon announces new firefighting simulation game developed with Unreal® Engine 4 technology.

Moenchengladbach/Germany, June 10, 2016 – astragon Entertainment and developer Chronos Unterhaltungssoftware are happy to announce their joint new simulation project Firefighting Simulator today.

Firefighting Simulator will be developed using the Unreal® Engine 4 and takes the player into a gripping US scenario, where he will not only encounter originally licensed US fire engines and authentic rescue equipment but also a bustling American metropolis.

Here, the virtual firefighter will fight the flames in diverse and challenging missions, while having the choice to play either alone in the single-player mode or in the game’s multiplayer. The release of Firefighting Simulator is scheduled for 2017.

Dirk Walner, CEO astragon Entertainment GmbH: "With Chronos we were able to win a highly-talented team for the development of Firefighting Simulator. This game is a great example of our ambition to establish a new generation of firefighting simulations. All firefighting enthusiasts can look forward to a gameplay experience that is exceptional in both fun and quality."

Tim Meyer, CEO Chronos Unterhaltungssoftware UG: “We are very happy to announce our cooperation with astragon Entertainment as well as our joint game Firefighting Simulator today. The whole Chronos team still has a lot of plans for this ambitious project and is looking forward to the next exciting months of the development. With the Unreal® Engine 4 as its basis we will deliver a game that is both graphically appealing as well as of top-quality and which will win over players and firefighting fans alike with the fun gameplay experience they have been waiting for all this time.”


For more information please visit us on:

Homepage: www.firefighting-simulator.com

Facebook: www.facebook.com/FirefightingSimulator

Twitter: www.twitter.com/FirefightingSim

Youtube: https://youtu.be/pvJxuSifL8s

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